N Logic Studios
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N Logic Studios

N Logic Studios is an independent video game company currently creating their first First Person Shooter video game.


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Art Direction!

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1Art Direction! Empty Art Direction! Wed Dec 19, 2012 8:41 pm

IanLaBrie

IanLaBrie

So...what is the art style for our game?...Well, lets figure that out! What we hope to do here is take a simple spot in one of our levels and develop some different styles and see what fits best. We welcome feedback and even art submissions!

Our first image is taken from the Houses level, it's a picture of an alley and some surrounding buildings. In the alley there is a trap floor (when open you can fall in and die).

Art Direction! Houses10

Key Areas
- The side of the building / large boxes
- Light areas vs dark areas (need high contrast to bring out the bounty colors)

Setting Details
- Komodotech Housing Unit (the augmented humans team)
- Komodotech is trying to find value in low income / class humans so to ensure financial solvency think gulag / boot camp type housing.
- The housing is in a very dangerous place and is not safe...at all...



Last edited by IanLaBrie on Fri Dec 21, 2012 12:46 am; edited 2 times in total

http://www.nlogicstudios.com

2Art Direction! Empty Re: Art Direction! Thu Dec 20, 2012 1:49 pm

IanLaBrie

IanLaBrie

Here's an early WIP to get things started...

Art Direction! Scene_10

My Thoughts
- I have no idea how to draw the glow of a monitor :-P
- Monitors and ticket bored would provide some unique color lighting
- Posters and some dirty areas would give the lived in feeling
- Tons of propaganda and cameras to give it more character
- The actual materials wouldn't have to be to hi-res or realistic
- Not sure how I feel about cameras and small objects around the level as our weapons likely wouldn't be able to destroy them and in most games you can...
- I heart spelling mistakes.

http://www.nlogicstudios.com

3Art Direction! Empty Re: Art Direction! Sat Dec 22, 2012 3:46 pm

IanLaBrie

IanLaBrie

Andrew from the last playtest (nerd cluster) just sent me some fan art! I asked if I could post them on his behalf and he was cool with that, hopefully we'll have a better process when we get the game site up.
Art Direction! Fanart10
(I have a larger res versions on my comp)

I think these look awesome and really give off that in-world feel, very nicely done Andrew!

A quick WIP of a "simplistic" art style.
Art Direction! Scene_11

http://www.nlogicstudios.com

4Art Direction! Empty Re: Art Direction! Sat Dec 22, 2012 7:12 pm

DeaconSyre



I like everything so far, particularly the fan art. That would go great on the outside of the Komodotech base.

Way back (when Ian still lived in Mass) we thought about doing an art style that had a Tron-esque feel. Lots of straight neon and whatnot. It seems like we're moving in that direction again, and I approve.

I also like the scrolling text thingy from Ian's first concept. It's something that's very easy to implement and can be used all over the place.

5Art Direction! Empty Re: Art Direction! Sat Dec 22, 2012 8:30 pm

IanLaBrie

IanLaBrie

figured i'd try combining monitors / advertisements with neon stuff...

Art Direction! Scene_12

http://www.nlogicstudios.com

6Art Direction! Empty Re: Art Direction! Sun Dec 23, 2012 7:16 pm

IanLaBrie

IanLaBrie

On behalf of Pat...
Art Direction! Pat_sc10

http://www.nlogicstudios.com

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